Six crank laser musket.

Laser Musket Three Crank Capacitor in Fallout 4 is a Weapon Mod. Laser Musket Three Crank Capacitor Information ... Laser Musket Six Crank Capacitor: Six crank reload maximum. +1.6: Adhesive (5), Aluminum (9), Gear (7), Oil (6), Screw (7) Join the page discussion Tired of anon posting? Register!

Six crank laser musket. Things To Know About Six crank laser musket.

I have a unique six-crank laser musket called Dancing Mad (it came from a quest mod). On Hard and below it oneshots just about anything, even without the sneak bonus. Only downsides are the cranking and it requiring so much AP per shot that it can't be used in VATS without perks and gear that boosts AP or reduces cost. Nope, the settler will crank a little and fire right away. I recommend waiting for raids, then taking higher end weapon and armor from dead enemies and handing them to settlers. Saves on caps. You can test by waiting on raid, but I already did this for you, telling you they only crank a little and panic fire. 1. The Laser Musket Is So Underrated. Seriously, I'm a level 22 and I got the six crank by taking back the castle, and I can one shot almost anything I come across. I'll normally use it for entry frags (Downtown Boston encounters) or taking them out from a distance really quickly (defending a settlement, Skinny Malone's vault, ECT.) I have 350 cells in my inventory, I crank the musket twenty times, when I fire, it will spend all 350 cells in my inventory at once. Yes it does deal 350 cells of damage, but it uses ALL of them at once. And of course there's the automatic musket from the minuteman ending but that's more like constant single fire for 20 shots max, so idk.I've found it highly accurate once modded properly, though the range isn't as nice as ballistic and laser sniper rifles. I do love that massive damage. I've collected a mountain of laser muskets, and thought about modding them as six-crank rifles—but only if my NPCs will actually charge them all the way!

A critical headshot from a 6-cranked Instigating laser musket will one-shot anything in the game. It's usually overkill. It works almost as well with a vanilla musket, but the clout just isn't the same. Follow your dreams. This game accommodates a surprising amount of build variety. 1.While watching my friend play It looked like a fully charged shot would do the full 110 damage while if the shot was only 50% charged it would only do 55 damage. For the Laser Musket from what I've seen in videos and questions online it looks like each crank increases the amount of damage by 100%. So each crank increases the damage by 30.

Wait until you find that automatic musket. Sturges gives you one if you beat the game with the Minutemen but it's possible (barely) to get one from random drops. The automatic laser musket has to be the second most fun gun to use in the game (first is the Broadsider).I believe you can find a six-crank mod in the Castle armoury. I don't have any characters left with the Castle unlocked at the moment that I could use to go and quickly check, though. Ronnie Shaw does sell laser muskets, though her inventory is somewhat random and level-dependent. 2) Is this a fundamentally stupid idea? Nah.

The key here is that you can "crank" it up, by mashing the reload button. The gun will be named with how many "cranks" it can have. For example "Four-Crank Laser Musket". Well...I recently found a Six-Crank Laser Musket, and it's absurd. If I need to fight a boss, or know there's Super Mutants ahead, I just 6-crank that shit and peek the corner. Fallout 4 Laser Musket Information. This weapon is the signature laser rifle of the Minutemen. You will need the Science! perk to improve this weapon. This weapon can manually charge up each shot making it a powerful and versatile weapon. The drawback of this weapon is its high ammo consumption and slow reload speed. What about a six crank instigating laser musket with the Tesla armor, all issues of Tesla magazine and the Energy Weapons bobblehead? 0 Fearfulpotato · 3/5/2018 The Laser Musket has glass parts, exposed loosely-hanging wires, and a crank-mechanism open to the environment. Better hope you don't have to fight in underbrush or rubble, where the dangling wires exposed on the outside of the gun can catch and snag on anything and everything. On a gun-range, it would be fine. The names of the Three Musketeers are Athos, Porthos and Aramis. The main character of the novel, however, is d’Artagnan, a poor, young adventurer who leaves his home to join the f...

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So if a laser musket has the "never ending" legendary mod added to it there is a potential for untold amounts of damage Bug/Problem: When reloaded above the "max ammo capacity" (for example reloaded above six cranks on a six crank musket), it will deplete ALL ammo regardless of cranks used. (tested across all six ammo capacity …EDIT: For the record, I'm RPing a little bit, so I don't see it practical to carry around every different type of weapon out there. I'm trying to limit it to a Medium-ranged weapon, a Close-ranged weapon, and a Long-ranged weapon. Currently, it's Short Laser Rifle for Medium and Scatter Laser Rifle for close. Musket and Laser sniper are competing for my long …The Laser Musket is a unique, crank-powered energy weapon, combining the aesthetics of Revolutionary War-era muskets with futuristic laser technology. Users must manually crank the weapon to charge its shots, with the number of cranks determining the power of the ensuing blast. This mechanism allows for significant damage at the cost of a ...Jun 3, 2017 · About this mod. The Laser Musket doesn't require ammo, it charges using the hand crank. Inspired by Pokepunch's CrankToCharge and while trying to fix some bugs and things I didn't quite like, I ended up remaking the mod entirely. Pokepunch's mod works by giving you an invisible quest that adds a "fusion breeder" (which is an ammo placeholder ... TheGrimGuardian. •. Yeah, Gauss is definitely superior, but is much more rare early and mid game. Ammo for it is expensive. Whereas the BoS and the Institute grunt units use a lot of laser weapons, and fusion cells are much more common. So early-mid game, that 6-crank musket is the BOMB. Reply reply.

Are you looking to explore your creative side and try your hand at laser cutting? Whether you’re a seasoned DIY enthusiast or just starting out, there’s no better way to get starte...Ergo six cranks in a single shot is equivalent to firing six single crank shots. I was the Stig "Or I could just, you know, drive the f***ing car." - TUSMEnterprises. Taiolu 8 years ago #5. ... You gotta crank dat Laser Musket three times. I used to be an Adventurer like you, but then got too many settlements marked on my map while having an ...With the best sniper barrel and reciver on a laser rifle, you will break 100 energy damage. So if you do a no perks sneak attack with a laser sniper, you will probbably hit 200 …The Laser Musket is a unique, crank-powered energy weapon, combining the aesthetics of Revolutionary War-era muskets with futuristic laser technology. Users must manually crank the weapon to charge its shots, with the number of cranks determining the power of the ensuing blast. This mechanism allows for significant damage at the cost of a ...I don't think the reduced ammo capacity thing is accurate. You can get a six-crank long barrel laser musket. If you're not taking science, figure on finding mods within a few levels of the level required for the corresponding perk. So if a six-crank is level 28 for Science 3, then maybe by the early 30s.EDIT: For the record, I'm RPing a little bit, so I don't see it practical to carry around every different type of weapon out there. I'm trying to limit it to a Medium-ranged weapon, a Close-ranged weapon, and a Long-ranged weapon. Currently, it's Short Laser Rifle for Medium and Scatter Laser Rifle for close. Musket and Laser sniper are competing for my long …

EDIT: For the record, I'm RPing a little bit, so I don't see it practical to carry around every different type of weapon out there. I'm trying to limit it to a Medium-ranged weapon, a Close-ranged weapon, and a Long-ranged weapon. Currently, it's Short Laser Rifle for Medium and Scatter Laser Rifle for close. Musket and Laser sniper are competing for my long …

Posted by u/TheUglyTruth527 - 5 votes and 5 commentsLaser Musket Four Crank Capacitor: Four crank reload maximum. +0.8: Adhesive (3), Aluminum (7), Gear (5), Oil (4), Screw (5) Laser Musket Five Crank … A complete game changer. I did some digging online to see if anyone had done the math (they had, of course) and sure enough, a 6-crank capacitor Two-Shot Laser Musket is ranked as like the 4th strongest single-shot weapon in the game, inferior to only the Instigating and Two-Shot Gauss Rifles and the Instigating Laser Musket. Each subsequent crank charges the capacitor even further with another fusion cell, to a maximum of two (mods can be added to increase energy capacity to a maximum of six cells worth). Once loaded, the Laser Musket can be fired, consuming all the cells stored in one powerful shot.Im trying to find out whether a six crank laser musket or a sniper rifle configured Righteous Authority delivers the strongest critical sneak attack headshot, and right now it all comes down to whether the critical multiplier from the Boosted photon agitator is above or below 1.69375. If above, then Righteous authority wins, if below, the laser ...Getting a facial isn’t just self-care; it’s quality skincare. And now, one of the most reliable dermatological facial treatments uses carbon dioxide (CO2) gas and a laser to rejuve...Absolutely! The Laser Musket is a hidden gem, especially with certain legendary prefixes. You ever find an Instigating Laser Musket, you've just won the game. Slap a six-crank …

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The Laser Musket is one of the most inefficient weapons in the game. Cost of ammo compared to weight, damage, range, etc. The Laser Rifle beats it in every way except maximum alpha strike. Granted, 77 damage with damage related perks and sneak quickly breaks 500 damage per shot.

Each subsequent crank charges the capacitor even further with another fusion cell, to a maximum of two (mods can be added to increase energy capacity to a maximum of six cells worth). Once loaded, the Laser Musket can be fired, consuming all the cells stored in one powerful shot. There goes all my ammo in one shot... time to load up an old saveSorry everyone, this video was pretty poorly madeThis is awesome! I'm going to OP snipe everything now. Also I don't know if this is the same situation for everyone, but when I did the quest Old Guns where you go unlock the armory at the minutemen Castle, there were laser muskets and laser muskets mods all over the place in the armory. I found a Scoped Six-Crank Laser Musket among them.Instigating is the best. Two Shot only adds a second projectile at base damage without mods and the Laser Musket's power comes from Six Crank. There is only one mod that increases Laser Musket damage, and that only increases it by 4 points. Instigating only does 8 points more damage than the two shot version with rank 5 rifleman.Im not a fan of the laser musket for any use. As a sniper, youll be lucky to get 2 shots off (assuming its six crank) before the baddies are on top of you. Id rather have the higher rate of fire of a laser rifle, personally. Plus, im pretty sure the musket will be heavier.About this mod. The Laser Musket doesn't require ammo, it charges using the hand crank. Inspired by Pokepunch's CrankToCharge and while trying to fix some bugs and things I didn't quite like, I ended up remaking the mod entirely. Pokepunch's mod works by giving you an invisible quest that adds a "fusion breeder" (which is an ammo …I took two identical short laser muskets, attached a six-crank capacitor to both, used the console to give one of them the Two Shot prefix, and spawned an ancient behemoth as a target. I took a torso shot with each one (without critical hits or sneak attacks) with a fully-cranked capacitor, reloading in between so that I could see how far the ...EDIT: For the record, I'm RPing a little bit, so I don't see it practical to carry around every different type of weapon out there. I'm trying to limit it to a Medium-ranged weapon, a Close-ranged weapon, and a Long-ranged weapon. Currently, it's Short Laser Rifle for Medium and Scatter Laser Rifle for close. Musket and Laser sniper are competing for my long …

So if a laser musket has the "never ending" legendary mod added to it there is a potential for untold amounts of damage Bug/Problem: When reloaded above the "max ammo capacity" (for example reloaded above six cranks on a six crank musket), it will deplete ALL ammo regardless of cranks used. (tested across all six ammo capacity variations)With Science 4 and Gun Nut 4, you can craft a six-crank "receiver" for your laser musket. Idiot Savant with 11 INT (Bobblehead) gives you more overall XP than with 1 or 2 INT. You can also hit up Arturo Rodriguez in Diamond City, or KL-E-O in Goodneighbor; they sometimes have six-crank laser muskets for sale once you're past level 40 or so. 2 ...Laser musket capacity is 10x as much. Does 4 damage per crank. Use new voltaic pile ammo. 1 fusion cell makes 20 piles. Long Version. This is a simple attempt to make the laser musket a bit more useful and interesting than it is in the vanilla game. The base laser musket will now hold 20 cranks (gaining 10 more with each new receiver) and crank ...Instagram:https://instagram. icd 10 gangrene That is how they work. They can go as high as a six-crank but you have to press reload once per crank. Each crank adds more power into the shot. So you can fire with a single crank between shots and do just fine, but if you want to maximize your Sneak Attack damage keep cranking the weapon to the max and then fire.It is a single-shot laser weapon, whose biggest attraction is the fact that it can be modified to be cranked multiple times to fire the equivalent of up to six charges in one shot, which is exceptionally useful for breaking through high DR enemies. When just giving it one crank, it is essentially a bolt-action laser rifle. lowe's colerain avenue EDIT: For the record, I'm RPing a little bit, so I don't see it practical to carry around every different type of weapon out there. I'm trying to limit it to a Medium-ranged weapon, a Close-ranged weapon, and a Long-ranged weapon. Currently, it's Short Laser Rifle for Medium and Scatter Laser Rifle for close. Musket and Laser sniper are competing for my long … bonza seat map The Laser Musket gets almost no damage from mods besides Six Crank, which is a total damage multiplier so it works with Two Shot. Two Shot's damage is split between two projectiles, but if both projectiles strike the target, they are treated as a single projectile for the purposes of DR. This actually makes Two Shot great at punching through ... Two Shot, Mighty, Violent, Freezing, Plasma all affect base damage directly to will boost crit damage, though most won't have much impact, cranks on laser muskets multiply base damage so do the same. 1. Reply. Asking as a slightly confused owner of a newly-modified two-shot six-crank laser musket, aka. "Prestons wet dream". gene watson age The Laser Muskets are assembled from scrap and spare parts. ... Also once you get a six crank capacitator you can one shot most strong enemies in the game. ... or uses, far fewer cells to fire than a rifle does, with the crank supplying the power. You've got to remember that cells aren't like individual bullets; think of how the gattling gun ...Yes. The more cranks, the more energy used and the more damage the shot causes. 3. Reply. Dwan52 • 3 yr. ago. 6 crank laser musket with Instigating perk is more powerful then a gauss rifle. VATS target your enemy and click once and you should destroy your target easily. 2. Reply. free turbotax fidelity The trade off of a laser musket having the 5 crank load and single shots translates to a very minimal trade off in actual gameplay. 5 cranks still has less of a reload time than the drum magazines and being able to take cover fairly regularly in combat negates the risks of that quite a bit. ... make it a six crank and with the fitting perks it ...EDIT: For the record, I'm RPing a little bit, so I don't see it practical to carry around every different type of weapon out there. I'm trying to limit it to a Medium-ranged weapon, a Close-ranged weapon, and a Long-ranged weapon. Currently, it's Short Laser Rifle for Medium and Scatter Laser Rifle for close. Musket and Laser sniper are competing for my long range. So, I'm a bit of an energy ... los tapatios restaurant desoto tx Acidosage. • 2 yr. ago. Laser Musket is fundamentally a better sniper rifle but tbh, in a game like Fallout 4 where you might be using one weapon for hours and hours, you want it to be a fun one, so I pick Hunting Rifle because the crank is annoying and the musket is less satisfying to fire, especially sound wise. 7. warren county animal shelters You can pretty much give yourself anything using console commands. If you don't mind mods, especially paid mods, the "Gunners vs Minutemen" mod in Creation Club has a guaranteed automatic laser musket that you can get pretty early on. Just have to make it to that flooded town near Quincy. 12 votes, 23 comments. Got a two shot Laser musket there which was one of my mains until I got an instigating gauss. Still, that 2shot musket is really powerful with a 6 crank. By the way, the base weapon it dropped was a 5 crank musket, which was nice because I didn't have science or gun nut anywhere near maxed at the time. Edit: it was a radroach BTW.Laser Musket Four Crank Capacitor in Fallout 4 is a Weapon Mod. Laser Musket Four Crank Capacitor Information ... Laser Musket Six Crank Capacitor: Six crank reload maximum. +1.6: Adhesive (5), Aluminum (9), Gear (7), Oil (6), Screw (7) Join the page discussion Tired of anon posting? Register! medical assistant interview questions and answers pdf I found a Scoped Six-Crank Laser Musket among them. I barely had Gun Nut 2 and Science 2, which leads me to think it's placed there for everybody. If not, then just set a save before or early into the quest, as it's a relatively short one. You can also just strip the mods off of the other laser muskets (buy the base-level mod of that category ...EDIT: For the record, I'm RPing a little bit, so I don't see it practical to carry around every different type of weapon out there. I'm trying to limit it to a Medium-ranged weapon, a Close-ranged weapon, and a Long-ranged weapon. Currently, it's Short Laser Rifle for Medium and Scatter Laser Rifle for close. Musket and Laser sniper are competing for my long … where is nicolle wallace It seems people arent sure how the laser musket works. Each crank goes towards making the next beam more powerful, up to a limit of 6. It does not allow you to make 6 shots in a row. So, yeah, a 2 shot laser musket will have 2 beams, on every shot, as with ever other 2 shot weapon. Only two beams. great wall spring ridge Boards. Fallout 4. How to calculate Six-Crank Laser Musket Damage? kingsiv 8 years ago #1. 80 base damage. 80 x 6 = 480 (+ any other modifiers). aon upoint Just about every component in a laser printer can cause streaks in its output. Some streaks are black, some are blurry and others come in the form of faded areas. While there are m... Yeah, it depends on playstyle for the two. I would use a Gauss if I were going stealth but a laser musket with crits because the Gauss needs to be charged to do the total damage displayed and iirc that doesn't occur in vats. But crank up the laser musket 6 times and go for a critical head shot and it hurts. Both are fun late game guns.